Find the Blunder Exercise: The audio will lead you through a series of moves from the beginning of a game. One player will blunder and the other will not punish them for it. Can you find the blunder and the best punishment?
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PGN for today's exercise:
Adapted from the game George H. Wolbrecht vs Victor Alderson (Memphis, 1914).
- e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. d4 d5 6. Nxe5 Bd7 7. Nxf7 Kxf7 8. Qh5+ Ke6 9. Nc3 Nxc3 10. bxc3 g6 11. Re1+ Kf7 12. Bg5 gxh5 13. Bxd8 Rxd8 14. Rab1 Bd6 15. Be2 Bg4 *
And the answer is...
- Qxd5+ Kg7 13. Bg5