Find the Blunder Exercise: The audio will lead you through a series of moves from the beginning of a game. One player will blunder and the other will not punish them for it. Can you find the blunder and the best punishment?
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PGN for today's exercise:
1.e4 e5 2.Nf3 Nc6 3.Bb5 Nge7 4.Nc3 g6 5.d4 exd4 6.0-0 Bg7 7.Nd5 0-0 *
And the answer is...
White blundered by playing 6. O-O, leaving their knight hanging. Black should have played 6ā¦ dxc3 to punish it.